I have written a proc for a newbie zone guardian that prevents players level 6 and over from entering the newbie zone. I plan to use the proc in several different places in the mud, but I am coming across a problem. Initially, the proc worked beautifully. The guard prevented characters from traveling west into the newbie zone. I changed the level maximum to 7, which was the /only/ modification made to the code. Now, characters cannot only go west, they cannot go down into the temple either. In essence, they are trapped when they enter the room, because the guard will not let them go any direction. Any help on resolving this issue (i.e. blocking chars from west only) would be appreciated. Thanks in advance. +-----------------------------------------------------------+ | Ensure that you have read the CircleMUD Mailing List FAQ: | | http://cspo.queensu.ca/~fletcher/Circle/list_faq.html | +-----------------------------------------------------------+
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