Hey people, First of all, Merry Christmas!:) Ok, Im an EXO on a modified circleMUD called awake at awake.gstand.com 4000. Ive built tons of rooms, and I ve begun trying to learn how to write special procedures for mobs, items, rooms, etc. I got the Circle Code off the net, and from that I learnt how to make mobs say random stuff, how often.....ya know, the easy basic stuff. Unfortunately, Im really looking for complex stuff that I as of yet haven't been able to find. Here are some examples: 1> Probably very simple to most of you, a Mob spec that makes it switch. You know, a mob is fighting three people, and it chooses a person different from the present one to start fighting. 2> A mob that stops players from going any exits other than the one they came from unless the mob gets a certain item from the PC. Im sorry to bog you guys with this stuff, Im new to the list and wasnt sure what to really write. I was told by many on the net to refer to you guys for some help on writing general specs and understanding them. What I'm really aiming for is to learn from example and understand enough to write my own little specs:) Plz let me know if im out of line writing too much, or whatever. I would be incredibly grateful if any1 could help me out with general specs and understanding. Many thanks, Daniel +-----------------------------------------------------------+ | Ensure that you have read the CircleMUD Mailing List FAQ: | | http://cspo.queensu.ca/~fletcher/Circle/list_faq.html | +-----------------------------------------------------------+
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