Call me crazy, but with circle3.0 why don't you just rm players? I can understand with older versions that don't create a pfile if one doesn't exist, but all this stuff is the long way to do things. cw On Thu, 2 Jan 1997, AxL wrote: > > > > > if you are on a unix > > > > > cat /dev/null > mud/lib/etc/players > > > This will cat 'null' into the file called 'players' > > > > > > > cat mud/lib/etc/players >/dev/null > > > This will cat players to nowhere. Not remove it. > > Yipes.. My fault. meant mv not cat. > > > > God this thread is getting silly. :) But I would tend to think > > cp /dev/null mud/lib/etc/players > > would work just fine, no? I don't see the need for redirection > of any of the files in this case. > > > ObCircle: > > Ok...now that I have had a chance to play with the ranged weapon > stuff from the patch posted awhile ago, I have found a few, err, > features. :) > The mud would crash with a mem fault if: > > - Attempt to use a ranged weapon w/o holding an appropriate missile. > > - Shooting at a mob that is out of range of the missile weapon. > > - Your target does not exist in the room. > > All involve just putting in the proper checks...I did the first > one easily enough, the other two are just a matter of finding howto > properly reference the victim in the next room. :) > > If other's are having similar difficiltiy, I can post my fixes > when they're done. > > hasta, > -- > -axl @)-->--- "Beneath the stain of time, the feeling disappears. > axl@mindwarp You are someone else. I am still right here." - NIN > > +-----------------------------------------------------------+ > | Ensure that you have read the CircleMUD Mailing List FAQ: | > | http://cspo.queensu.ca/~fletcher/Circle/list_faq.html | > +-----------------------------------------------------------+ > +-----------------------------------------------------------+ | Ensure that you have read the CircleMUD Mailing List FAQ: | | http://cspo.queensu.ca/~fletcher/Circle/list_faq.html | +-----------------------------------------------------------+
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