would one of you be so kind as to enlighten me how to make a mob kick or bash. I've changed the code in act.offensive.c so that it will base success of of a mobs level rather than skill (seeing how they don't have them), but for the life of me I cant seem to get the code in spec_procs right. Robert Ward Aimnet Network Operations Center rward@aimnet.com +-----------------------------------------------------------+ | Ensure that you have read the CircleMUD Mailing List FAQ: | | http://cspo.queensu.ca/~fletcher/Circle/list_faq.html | +-----------------------------------------------------------+
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