Hello all! Thanks for your replies on the <AdMiN> issue! Well, I'm thinking of writing a peice of code that will pretty much test all the rooms in the whole mud, seeing if one of it's exits goes to another room. Somehow mobs wonder into the void, 0, but I can't see to find the room. This way ppl can make sure that a room isn't connected to some special room (imm room?) that shouldn't be there. Can anyone help me on how I should do this? I think it'd be pretty easy, but I'm suspecting it'd take a long time to run thru all the rooms and exits to test them all. Thanks for any tips! Corey Hoitsma AKA -= Myrddin =- ____ choitsma@netcom.com L|azmania ah.net 7000 +-----------------------------------------------------------+ | Ensure that you have read the CircleMUD Mailing List FAQ: | | http://cspo.queensu.ca/~fletcher/Circle/list_faq.html | +-----------------------------------------------------------+
This archive was generated by hypermail 2b30 : 12/18/00 PST