On Thu, 16 Jan 1997, DJ Pure wrote: > Q1.T his might be sorta stupid, but I need to add a check to see if the > player is **holding** an item (which i have created of course). What's the > macro for that please ? I couldn't seem to find it (i did look through the > utils.h) if(GET_EQ(ch, WEAR_HOLD)) { ... } Something like that? > Q2. How do i make a structure equal zero/Null ?? > > I have this ... > > obj->spell_info = NULL ; // 72. > and the error is > C:\Mud Stuff\Circle Mud\src\objsave.c(72) : error C2115: '=' : incompatible > types C:\Mud Stuff? Eeek sounds like windows... *shiver* *grin* WildLion! +-----------------------------------------------------------+ | Ensure that you have read the CircleMUD Mailing List FAQ: | | http://cspo.queensu.ca/~fletcher/Circle/list_faq.html | +-----------------------------------------------------------+
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