Along the lines of fair but useful experience caps, does anyone have any ideas on an equation to calculate exp to level that is equally increased? Not like 1k per level, but more so half of last level plus current total exp divided by level? Or, can someone explain why the current exp table is set up the way it is, incrementing by the same amount, then doubling, then incrementing by that same amount. This creates different plateau's of exp to gain in order to level which is kind of...odd. Thanks. +-----------------------------------------------------------+ | Ensure that you have read the CircleMUD Mailing List FAQ: | | http://cspo.queensu.ca/~fletcher/Circle/list_faq.html | +-----------------------------------------------------------+
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