> Or, can someone explain why > the current exp table is set up the way it is, incrementing by the > same amount, then doubling, then incrementing by that same amount. > This creates different plateau's of exp to gain in order to level > which is kind of...odd. Thanks. A remnant from the original implementation of DIkuMUD, which took the exp tables verbatim from ADnD 2nd Edition. -- -axl @)-->--- "Beneath the stain of time, the feeling disappears. axl@mindwarp You are someone else. I am still right here." - NIN +-----------------------------------------------------------+ | Ensure that you have read the CircleMUD Mailing List FAQ: | | http://cspo.queensu.ca/~fletcher/Circle/list_faq.html | +-----------------------------------------------------------+
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