On Tue, 21 Jan 1997, Finality Admin. wrote: - I am experiencing a rather annoying problem with the hit command. - Any time I use hit <target>, the mud crashes, gdb gives lines 830 or 832 - in fight.c as the culprits: - - if (ch->in_room != victim->in_room) { - if (FIGHTING(ch) && FIGHTING(ch) == victim) - stop_fighting(ch); - return; - } - - #0 0x8074bcb in hit (ch=0x81fc0f0, victim=0x0, type=-1) at fight.c:830 ^^^^^^^^^^ Your victim doesn't exist. This may be stock code, but I don't think this is a stock bug. Check any recent changes you've made, particularly in fight.c. Sam +-----------------------------------------------------------+ | Ensure that you have read the CircleMUD Mailing List FAQ: | | http://cspo.queensu.ca/~fletcher/Circle/list_faq.html | +-----------------------------------------------------------+
This archive was generated by hypermail 2b30 : 12/18/00 PST