On Sun, 26 Jan 1997, John Evans wrote: > I am trying to get a random string to echo to a certain room via a special > procedure for that room. Here is a shorter version of what I have: > > act("The squeaking of rats can be heard echoing through the sewers.", > TRUE, ch, 0, 0, TO_ROOM); > > This method works great for mobs, but not for rooms. :( > This snippet of code will compile and won't crash the mud, but it just won't do > anything, and I've sat in the room for a good 10 minutes waiting for SOMETHING > to happen. :) > > I didn't think that it would work, but it was all that I could think of. > Perhaps, if I went to bed and came back to it, I'd think of a different way of > doing it. :) Perhaps I'm wrong here, but your problem might be that you don't have a 'ch' when someone doesn't directly initiate the special procedure. There's two things that come to me. This seems like it'll be forced to do something whenever a person types a command in the room because it lacks a 'if (cmd) return FALSE;'. Secondly, your act() calls should be something like: act("Whatever", FALSE, 0, 0, 0, TO_ROOM); Now, I wouldn't suggest using any of the act codes in that, as it would (quite obviously) cause problems, since you aren't passing any pointers for act() to use to replace the codes. I think the latter part is why the act()'s aren't working. The former might be worthless precautions or disillusionment upon my part. -- Daniel Koepke dkoepke@california.com Forgive me father, for I am sin. +-----------------------------------------------------------+ | Ensure that you have read the CircleMUD Mailing List FAQ: | | http://cspo.queensu.ca/~fletcher/Circle/list_faq.html | +-----------------------------------------------------------+
This archive was generated by hypermail 2b30 : 12/18/00 PST