I'm trying to make it so that when an obj is sheathed you don't get the affects/bonus' from it. Its not in act.item.c, I found an affect_modify in the handler.c file, any advice on how to do this? -- Leonard Burns IV lburns@continet.com +-----------------------------------------------------------+ | Ensure that you have read the CircleMUD Mailing List FAQ: | | http://cspo.queensu.ca/~fletcher/Circle/list_faq.html | +-----------------------------------------------------------+
This archive was generated by hypermail 2b30 : 12/18/00 PST