I have finally gotten this patch to work. It seems that the second hunk definition (Gosh I wish I had the patch in front of me) has an extra line. ie: diff.(blah blah blah) ****klfkjflksdf --- blah blah blah (change information is here ) ******************* <- remove this! **** blah blah blah --- blah blah (change information is here) This occurs a few times in the patch. Also, there is some areas where I had to tweek the hunk information because the difference between the line numbers was off by one or two. Best bet, look at the patch file and build whatever changes need to happen manually. Oddly, this patch builds another patch called mobprog11.patch or something like that. well this patch builds mobprog.c, which is already built by the original patch. the second patch though builds a mobprog.c that is 70 bytes larger. a "diff" shows that there is some changes to the include statements. I got the original to compile fine though. I AM experiencing a problem with the mobprog interpreter, but I suspect this is inherent with the program, rather than the patch. good luck guys, this is a nasty patch to install, -dan ps: DO NOT rely on the .rej files since, as was stated earlier, the patch will bomb out before making rej files. Even when you fix the first occurance, the patch will bomb again (mine bombed before the patch for structs.h). +-----------------------------------------------------------+ | Ensure that you have read the CircleMUD Mailing List FAQ: | | http://cspo.queensu.ca/~fletcher/Circle/list_faq.html | +-----------------------------------------------------------+
This archive was generated by hypermail 2b30 : 12/18/00 PST