On Sat, 8 Feb 1997, Mac T. Wheeler wrote: > Although I have the bitvectors !GERN and !RUNECASTER showing > in OEDIT under OasisOLC, when I set these bits they are ignored. > > A test char of the class Gern can still wield a !GERN weapon. > > Anybody wanna point me in the right direction? Bitvectors do nothing by themselves, their behaviour has to be coded. In the case of the anti-class bitvectors, there's a function near the end of class.c that you'll need to change appropriately. I don't remember the function name, sorry. -- Daniel Koepke dkoepke@california.com Forgive me father, for I am sin. +-----------------------------------------------------------+ | Ensure that you have read the CircleMUD Mailing List FAQ: | | http://cspo.queensu.ca/~fletcher/Circle/list_faq.html | +-----------------------------------------------------------+
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