Re: [QUESTION] More Spells?!?!?

From: Ghost Shaidan (ghost@eola.ao.net)
Date: 02/20/97


This is a question on my list to figure out, I am _GUESSING_ you can
change the MAX_SKILLS (but it says not to change ???)  in structs.h and
then renumber your skills, npc skills, and top_spell_define AND  weapon
attack types.  (I think thats it)

Changing these in spells.h should do it.  (just not sure about the
DO*NOT*CHANGE warning in structs.h and dont know enough to figure out why)

Ack what a babble, If i am way off or even just a little, please let this
guy know so he doesnt break his mud based on this pseudo advice *8)

Ghost Shaidan
?able Sanity, porsche.ag.net 4000

On Thu, 20 Feb 1997 tigerdyr@internet.dk wrote:

> Hi all..
> 
> The Dreaded moment is closing in on me.. I'm running out of free 
> slots to put spells in, So my simple question is : How do I extend 
> the spellrange from 130 to say 400??? (Same goes for skills by the 
> way..)
> 
> Happy Coding all..
> 
> /T-Rex!
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