Re: [QUESTION] More Spells?!?!?

From: Rasmus 'Con' Ronlev (raro94ab@hp4.econ.cbs.dk)
Date: 02/20/97


On Thu, 20 Feb 1997 doobie@ibm.net wrote:

> >Well, the short sweet and shocking explanation is the fact, that
> >MAX_SKILLS is used somewhere in the pfile data that is saved, thus is you
> >change the size of the spell/skill array, you will corrupt your
> >playerfile. You can do four things:
> Um.. If I follow this correctly, wouldnt a fifth option be to just change
> MAX_SKILLS and dump the playerfile entirely?  Not a very polite option,
> but shouldn't it work too?

Sure, but as I saw it the question was about how not to corrupt the
existing pfiles :) Ofcourse it is an option to just purge all the pfiles,
change the char_file_u to whatever new stuff is needed, and then let
everyone make new chars from scratch... For a lot of muds this would not
be the option to go with though.. ?
Personally I think, after having done it a few times either deliberately
or because there was no other solution (ex. moving over big/little endian
with binary pfiles), that purging pfiles suck, there allways is another
option, perhaps not as easy though *g*

Regards,
Con.

d.
--
     Rasmus Rønlev DOEK'94      WWW: http://www.econ.cbs.dk/people/raro94ab
     Student instructor         MUD: exiled.mud.circlemud.org 5000
                                         199.199.16.100 5000
       Student, B.Sc in Computer Science and Business Administration.

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