> > Stock Circle has an excellent theme, it is a world. To be honest, when I was putting the world together, the theme was: Let's see what kind of area assortment we can put in here so that people can see almost every different flag and feature in action. I think I still have one or two of each to do. (= > Otherwise, it's great for a hack-n-slash mud. To be honest, it isn't *great* for that, since there is only one newbie area, and I don't know if there are any high level areas. Currently, most of the areas are more for groups of level 5-20 or so. Below that and above that, you're on your own pretty much. I don't want to add too many new areas to the package either for the simple reason that if too many areas are in, creating a brand new total world, we'll have many more stock CircleMUDs up there than now since they may feel that the world is good enough being that complex, that all-encompassing, and so forth. That and I look after the world for VieMud which sucks up a lot of time. That happens when you decide to rewrite every zone to suit your own standards. May I suggest *not* doing it. *grin* And no, VieMud isn't a Circle based mud... although we did use the alias system from Circle. Mmmm. F. -- Erm... Yeah. Whatever. VieMud: viemud.org 4000 +-----------------------------------------------------------+ | Ensure that you have read the CircleMUD Mailing List FAQ: | | http://cspo.queensu.ca/~fletcher/Circle/list_faq.html | | Or send 'info circle' to majordomo@cspo.queensu.ca | +-----------------------------------------------------------+
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