Dunno if you guys can help with this or not. I'm a builder on a MUD (implementor on another) and that mud is having problems with burying items. What happens is that a user can dig anywhere and they'll turn up items that are buried in other zones that are still being written. I've looked thru the code (it's the snippet dig/bury code, I'm pretty sure) and I can't figure out what's happening with it. Any ideas? I'm completely out of 'em at this point... Thanks! (Sorry about the long sig, stupid terminal program won't let the arrow keys work!) Thanks again! -- Mike Schlagenhauf mschlag@cs.purdue.edu "If a man speaks in the forest, and there's no woman around to hear him, is he still wrong?" -- Unknown "Of course he is..." -- Linda Flowers, my girlfriend "A friend is a person who sticks with you through all the trouble they've caused you..." -- Marylin vos Savant +-----------------------------------------------------------+ | Ensure that you have read the CircleMUD Mailing List FAQ: | | http://cspo.queensu.ca/~fletcher/Circle/list-faq.html | +-----------------------------------------------------------+
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