Michael B. Schlagenhauf wrote: > > Dunno if you guys can help with this or not. I'm a builder on a MUD > (implementor on another) and that mud is having problems with burying > items. What happens is that a user can dig anywhere and they'll turn up > items that are buried in other zones that are still being written. I've > looked thru the code (it's the snippet dig/bury code, I'm pretty sure) and > I can't figure out what's happening with it. Any ideas? I'm completely > out of 'em at this point... Thanks! > > (Sorry about the long sig, stupid terminal program won't let the arrow > keys work!) Thanks again! > > -- Look for a line like this in do dig obj = obj->next_content; (forget what the original looked like) change it from obj->next (or whatever) to obj->next_content RS +-----------------------------------------------------------+ | Ensure that you have read the CircleMUD Mailing List FAQ: | | http://cspo.queensu.ca/~fletcher/Circle/list-faq.html | +-----------------------------------------------------------+
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