Thanks for the fix on the previous problem - My new problem has to do with the utilities. All the code compiles correctly till I hit the utils. The first problem was quite simple in util/autowiz.c line 94 95 96 change IS_SET to IS_SET_AR The one I can't figure out is in util/delobjs.c if(player.char_specials_saved.act & PLR_DELETED) okay = 0; I figured that this isn't referencing the player.char etc as an array. Any simple fix for this? appelae@rainier.chem.plu.edu +-----------------------------------------------------------+ | Ensure that you have read the CircleMUD Mailing List FAQ: | | http://cspo.queensu.ca/~fletcher/Circle/list-faq.html | +-----------------------------------------------------------+
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