On Sat, 19 Jul 1997, Patrick J. Dughi wrote: > I personally think it would be kinda stupid to have the info in > the prompt. You only need it right before the tick goes off, and it > decreases role-playability. I remember one mud in which everyone used > tintin and it was not uncommon to see people run around willy-nilly, sleep > for exactly .2 seconds, get up and continue speedwalking where ever they > were going... made the mud more of a "Hey - i've got better triggers than > you!" than anything else... How about implementing 'random' ticks? That go off somewhere from 60-75 seconds? This would made things a lot more ocmplicated... ;> David! +------------------------------------------------------------+ | Ensure that you have read the CircleMUD Mailing List FAQ: | | http://democracy.queensu.ca/~fletcher/Circle/list-faq.html | +------------------------------------------------------------+
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