hey...it seems i was a little quick on the trigger...i already fixed the
code to list rooms for a particular zone..and here is the
final (working) product....this could easily be modified to list mobs and
objects as well..
later
siv
ACMD(do_rooms)
{
int znum = 0,i;
extern int top_of_world;
extern struct zone_data *zone_table;
one_argument(argument, arg);
if (!*arg) {
send_to_char("Usage: rooms <zone number>\r\n", ch);
return; }
if (isdigit(*arg))
{
znum = atoi(arg);
for (i = 0; i < top_of_world; i++)
{
if (zone_table[world[i].zone].number == znum)
{
sprintf(buf, " [%d] %s\r\n", world[i].number, world[i].name);
send_to_char(buf, ch);
}
}
} else
send_to_char("You must supply a zone number.\r\n", ch);
return;
}
+------------------------------------------------------------+
| Ensure that you have read the CircleMUD Mailing List FAQ: |
| http://democracy.queensu.ca/~fletcher/Circle/list-faq.html |
+------------------------------------------------------------+
This archive was generated by hypermail 2b30 : 12/08/00 PST