Whoops - didn't add my obcircle to that last message... Here it is now. Before I totally re-write the magic system on my mud, i'm just curious if anyone can give me ideas how to go about it - What I want to do is re-organize all the spells in such a way that you can define spell "groups". Fireball, fire finger, flame strike, burning hands, fire storm, lava arrow, etc.. these would all be in the "fire" group. Then, you can easily setup something like "resistance to fire" or races that are fire-immune (phoenix, fire elementals, etc). Of course, there'd be a bunch of physical types, what I've got is fire, ice, electricity, water, air/gas, direct-magic (like curse, or magic missile), impact/slash, charm-types (sleep, charm, etc), healing/curing, and summoning and thats about it. Are there any spells out there of a type that I'm missing do you think? And any good suggestions about the style of implentation? PjD +------------------------------------------------------------+ | Ensure that you have read the CircleMUD Mailing List FAQ: | | http://democracy.queensu.ca/~fletcher/Circle/list-faq.html | +------------------------------------------------------------+
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