Here is an idea i have been mulling over for a week or so.. Instead of reinventing the wheel (db.c) and creating an entire database engine to handle all your mud information, how about just store everything in a real db like Postgres or similar. Stick your all your data in there Platyers, objects, world files. Retrieval would be a heck of a lot easier than reading ascii files that you make.. Also with all of the database tools available, you could suppliment OLC with HTML based world editing that would talk directly to the DB (Tools to create this stuff are abundant and easy to use..) I'm thinking about taking a week or so and converting my pfile system to use a database as sort of a test run and will let you all know if it works. Anyway, please make up some pro/cons for me in case i have not considered something...... Tigeba +------------------------------------------------------------+ | Ensure that you have read the CircleMUD Mailing List FAQ: | | http://democracy.queensu.ca/~fletcher/Circle/list-faq.html | +------------------------------------------------------------+
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