Does anyone know a way to clear the player's incoming buffer? I want to make it so that when they die, the incoming buffer gets wiped, so that all that menu doesn't scroll by (or in my case, so that player's don't "flee" after dying, since they are brought back to the start point after death). - Chris Jacobson +------------------------------------------------------------+ | Ensure that you have read the CircleMUD Mailing List FAQ: | | http://democracy.queensu.ca/~fletcher/Circle/list-faq.html | +------------------------------------------------------------+
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