On Sun, 3 Aug 1997, Ray Campbell wrote:
> Daniel W. Burke wrote:
>
> > for (d = descriptor_list; d; d = d->next) {
> > d->prompt_mode = 1;
> > }
> >
> Where exactly would you place tis code, I tried in game_loop and that
> just spams me with prompts constantly
> Tahnks,
Place it in the spot ticks are updated. I don't have a copy of stock
circle hand to look for the exact line of code, but place it in the same
if block where affect_update() and point_update() is called.
Brazil - Implementor of AddictMUD
addict.realms.org 4000
206.185.32.8 4000
+------------------------------------------------------------+
| Ensure that you have read the CircleMUD Mailing List FAQ: |
| http://democracy.queensu.ca/~fletcher/Circle/list-faq.html |
+------------------------------------------------------------+
This archive was generated by hypermail 2b30 : 12/08/00 PST