On Sun, 3 Aug 1997, Ray Campbell wrote: > Daniel W. Burke wrote: > > > for (d = descriptor_list; d; d = d->next) { > > d->prompt_mode = 1; > > } > > > Where exactly would you place tis code, I tried in game_loop and that > just spams me with prompts constantly > Tahnks, Place it in the spot ticks are updated. I don't have a copy of stock circle hand to look for the exact line of code, but place it in the same if block where affect_update() and point_update() is called. Brazil - Implementor of AddictMUD addict.realms.org 4000 206.185.32.8 4000 +------------------------------------------------------------+ | Ensure that you have read the CircleMUD Mailing List FAQ: | | http://democracy.queensu.ca/~fletcher/Circle/list-faq.html | +------------------------------------------------------------+
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