On Wed, 6 Aug 1997, System Operator: Interqom wrote: > How would I go about creating mobs that will attack other mobs? I have > attempted a spec_proc, but those are only called when a player does > something with that player,mob,room, or object in use. I'd make a flag called MOB_AGGR_MOB, and in mobile_activity() (in mobact.c) have it check for the flag and if it exists, look for an NPC victim to attack. Do it just like the normal MOB_AGGRESSIVE, but check for NPC targets. John Evans mailto: evansj@hi-line.net http://www.hi-line.net/~evansj I don't suffer from Insanity! I enjoy every minute of it! +------------------------------------------------------------+ | Ensure that you have read the CircleMUD Mailing List FAQ: | | http://democracy.queensu.ca/~fletcher/Circle/list-faq.html | +------------------------------------------------------------+
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