On Wed, 6 Aug 1997, John Evans wrote: > On Wed, 6 Aug 1997, System Operator: Interqom wrote: > > > How would I go about creating mobs that will attack other mobs? I have > > attempted a spec_proc, but those are only called when a player does > > something with that player,mob,room, or object in use. > > I'd make a flag called MOB_AGGR_MOB, and in mobile_activity() (in mobact.c) > have it check for the flag and if it exists, look for an NPC victim to > attack. Do it just like the normal MOB_AGGRESSIVE, but check for NPC targets. I just changed mobact.c so there is no NPC check in the aggr code. (So all my mobs with fight.) It is alot of fun. --Ziz, Netshamen +------------------------------------------------------------+ | Ensure that you have read the CircleMUD Mailing List FAQ: | | http://democracy.queensu.ca/~fletcher/Circle/list-faq.html | +------------------------------------------------------------+
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