On Wed, 6 Aug 1997, John Evans wrote:
> On Wed, 6 Aug 1997, System Operator: Interqom wrote:
>
> > How would I go about creating mobs that will attack other mobs? I have
> > attempted a spec_proc, but those are only called when a player does
> > something with that player,mob,room, or object in use.
>
> I'd make a flag called MOB_AGGR_MOB, and in mobile_activity() (in mobact.c)
> have it check for the flag and if it exists, look for an NPC victim to
> attack. Do it just like the normal MOB_AGGRESSIVE, but check for NPC targets.
I just changed mobact.c so there is no NPC check in the aggr code. (So all
my mobs with fight.) It is alot of fun.
--Ziz, Netshamen
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