Jason G. wrote: > Sammy wrote: > > > On Fri, 8 Aug 1997, Demetrius Harris wrote: > > > > > I have it on my mud it is nice and very simple to implement.. > > > > > > Just remember to check for Null eq positions :) > > > > > > Believe me this will be very important in the long run.. > > > > I'm not sure I understand this. It looks like all it does is take > an > > object from one character and give it to another, right? I don't > see > > how > > that could be very important. > > > > Sure, I've dealt with players who wouldn't respond to a polite, > > "please > > give the sword back to so-and-so," but only once each. >:) > > > > > > Can't you use the force command to make the person give it to the > person? > > > Anyway, are there other applications for this? > > > > Sam > > Although the force command takes to hints to give to the char, if the character is very subborn, he would make a trigger that whenever it is forced to rem sword, then he would wield sword, I guess it is possible, but I see where chown would come in handy. +------------------------------------------------------------+ | Ensure that you have read the CircleMUD Mailing List FAQ: | | http://democracy.queensu.ca/~fletcher/Circle/list-faq.html | +------------------------------------------------------------+
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