On Sun, 17 Aug 1997, Alex wrote: > > >SP #4 > > > - Loaded objects appear in inventory, not ground > > > > Seems just as inconvenient to have it load into your inventory if > > you're loading for someone else.. > > > With this one, it's probably better to load into the inventory for > 'security' reasons. The way we do it on VieMud is to load it into > the inventory unless it is a NOTAKE item. Then it goes straight onto > the ground. The main reason for doing it this way is because of the > whole 'stupid player' situation. A large number of players will go > out and grab anything they can, regardless of consequences, just because > they are able to. Something about abusing any holes possible. > Unfortunately, sometimes, you just don't notice either. Agree. If you (an immortal with load power) are in the middle of a room filled with mortals, then there is a very high chance that either a stupid player (with no clue what so ever) or a player who just like to make trouble, will pick it up, if loaded to the room. If an immortal think it's a hassle to type give <name> after each load, then they coul dget load recoded to do this: load obj <obj-name> <char name> .. So it will load the object and give it directly to whoever is <char-name> ... Erik Niese-Petersen AKA Quint the Typo Dane Computer Programmer DataPath, Inc. +------------------------------------------------------------+ | Ensure that you have read the CircleMUD Mailing List FAQ: | | http://democracy.queensu.ca/~fletcher/Circle/list-faq.html | +------------------------------------------------------------+
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