On the topic of defaulting the player files to ANSI, I would say leave them the way they are currently, and provide optional patches (3rd party) for conversions. Making this change across the board would cause quite a few people to notice performance hits when there are a number of players in the game. Binary works great. It's efficient, and fast. Franco Gasperino Cutting Edge Communications 509-444-INET awe@cet.com +------------------------------------------------------------+ | Ensure that you have read the CircleMUD Mailing List FAQ: | | http://democracy.queensu.ca/~fletcher/Circle/list-faq.html | +------------------------------------------------------------+
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