Re: bpl12 Suggestions

From: Thomas Pedersen (classic@PODKAYNE.WESTNET.COM)
Date: 08/22/97


On Wed, 20 Aug 1997, Geek U.S.A. wrote:

I agree in a way, but does anyone care to read them anyway? (that's the
impression i get).

> Jason Fischer says:
> > Most of the builders I've
> > watched (using OLC) spend more time tweaking stats than they do writing
> > good descriptions, and trying to preserve game balance.
> >
> > I'm still of the opinion that truely good zones come out of text editors.
>
>  Sounds like you've got the wrong kind of builders. The most important
>  think to look for in a builder is writing ability and imagination -
>  game balance is irrelevant if the game isn't enjoyable. Descriptions
>  are the single most important thing in a MUD (kind of). Anyone can
>  make a mob using OLC, or even a text editor or piece of paper if
>  they've got the patience, but good writing is what makes a MUD great.
>  After all, it's a text-based game, and if the text sucks, the game
>  sucks. OLC is fine if you've got the right people using it.
>
> --
>
>  Shane\Wishkah\Penzance (delete as appropriate)
>
>  Currently awaiting inspiration regarding witty .sig content.
>
>
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