On Sun, 24 Aug 1997, Robert A. Hayden wrote: -+(Oh, and yes, I recognize it will require nuking the player file). Feh, of course, something important snipped out of the other message. I should have read this first before speaking. Anyway, it actually doesn't require nuking the player file. Just conversion, which actually isn't all that hard. A conversion program has three steps primarily: - load old data into old_char_file_u structure - transfer data to new_char_file_u structure - write new data (This will hopefully, at least partly, make up for the moot-pointed one-liner I just sent..<do'h>; if it was unforgiveable in your mind, all I can say is "sorry, mistake"; either that or, "Excuse me, would you kindly fuck off?" [it's a quote from a Demi Moore movie, you know, the old one with Mathew Broderick and she plays a singer...and it has George Wendt...and...]). Hm, this is your brain on drugs... -- Daniel Koepke -:- dkoepke@california.com -:- [Shadowlord/Nether] Think. +------------------------------------------------------------+ | Ensure that you have read the CircleMUD Mailing List FAQ: | | http://democracy.queensu.ca/~fletcher/Circle/list-faq.html | +------------------------------------------------------------+
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