On Mon, 25 Aug 1997, Andrey Fidrya wrote: >Has anyone implemented EXP limitations for killing same mobs over and >over again? >Anyone have any ideas about implementing that system? >If you just keep an array with mobs and number_of_kills per each mob, >playerbase will become ~10 kb larger per each player. :( Saving it as ASCII wouldn't be much better. Best bet would be to do the array of two ints. (vnum of mob and number of kills) -- greerga@muohio.edu me@null.net | Genius may have its limitations, but stupidity http://www.muohio.edu/~greerga | is not thus handicapped. -- Elbert Hubbard +------------------------------------------------------------+ | Ensure that you have read the CircleMUD Mailing List FAQ: | | http://democracy.queensu.ca/~fletcher/Circle/list-faq.html | +------------------------------------------------------------+
This archive was generated by hypermail 2b30 : 12/08/00 PST