At 13:35 1997-08-24 -0400, you wrote: >On Sun, 24 Aug 1997, Uffe Svanstrom wrote: > >>> if (PLR_FLAGGED(ch, PLR_CLONED)) >>> (sendmessage) >>> (sendmessage) >>> >>yepps, this does so the things the player does shows up 2 times .. >>but if you type look you will still only se the plyer once >>in the list ... right ?! > >You'd have to check if the person being listed is cloned and then output >them twice. > >if (PLR_FLAGGED(vict, PLR_CLONED)) > (send person) >(send person) > i checked the act.informative in the void look_at_room: /* now list characters & objects */ send_to_char(CCGRN(ch, C_NRM), ch); list_obj_to_char(world[ch->in_room].contents, ch, 0, FALSE); send_to_char(CCYEL(ch, C_NRM), ch); list_char_to_char(world[ch->in_room].people, ch); send_to_char(CCNRM(ch, C_NRM), ch); is it this one? and if so .. how do i add a check if a player is flagged with clone so it updates his person twice ? or is it not ? /uffe +------------------------------------------------------------+ | Ensure that you have read the CircleMUD Mailing List FAQ: | | http://democracy.queensu.ca/~fletcher/Circle/list-faq.html | +------------------------------------------------------------+
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