On Thu, 28 Aug 1997, Serapi wrote: > Hello all. > I had noticed a bug in zedit a while back working on a different mud, I'm > wondering if someone could shed some light on this. It seems that mobs with similar > names/aliases in nearly numericly ajacent zones somehow get mixed up. Usually it just > replaces the mobile in the zedit file, but take this case for instance. > > One of my builders was working on their zone, and created a wizard. Now the zone number > for this is 20, the mob vnum is 2006. I had deleted most of the stock zones with the > exception of midgaard and a couple others. When the builder loaded the wizard into a > zedit file, it loaded to that room, but also replaced the wizard in the midgaard magic > shop. In this case it actually deleted the normal wizard of that shop. Now thats not a > big deal because I didn't plan on keeping Midgaard anyway, but I certainly don't want it > to happen again. > > Anyone experience and perhaps even know a way to fix this bug? > I have had a similiar problem, It rarely happens, but on occasion, I will set a mob to load in a room, and instead it will load somewhere totally off, or I'll make a MOB and its stats will get merged into another mob from a different zone, it does funky stuff like that, but its rare. My suggestion, make backups of all universe files and just deal with it :) Ryan +------------------------------------------------------------+ | Ensure that you have read the CircleMUD Mailing List FAQ: | | http://democracy.queensu.ca/~fletcher/Circle/list-faq.html | +------------------------------------------------------------+
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