Wow. My first post that's not required by list rules to have an ObCircle: Hehe. I'm thrilled. Okay, The little floating blob of grey matter in my brain isn't in the mood to think up 300 abilities (read: spells & skills) for 10 classes and 80 (mortal) levels. I can't very well use anyone elses, because the theme of my mud is pretty different (rundown: modern, realistic to earth. If you can't do it RL, why should you be able to do it on this (type of a theme) game?). So, what I'm thinking is just cutting out abilities (read: spells & skills) altogether. Now, I'm afraid that this will make the game incredibly boring and (former) players will flame me mercilessly. Okay, finally the point to this post: What might I do in it's place to enhance the game play? (Short of adding every single patch on the Snippet site) =). Thanks in advance, Chris Grantham Head Coder, EarthMUD mud.assassination.org:2001 "Real life was never this cool.. until now." +------------------------------------------------------------+ | Ensure that you have read the CircleMUD Mailing List FAQ: | | http://democracy.queensu.ca/~fletcher/Circle/list-faq.html | +------------------------------------------------------------+
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