Well..., I was building an offline building program for a lab, and now that it's finished, I have decided to post it for all to use. It can handle rooms, mobs, objects, and shops, and all of the zone commands to put them together. It is designed to handle all of the stock circle bitvectors, and world formats, but the entire source is included in the install, so it would be easy for anyone with MSVC++ 4+ to modify it to fit their world format, though please leave credit to me somewhere. A few features it has: It will linewrap descriptions at 75 chars wide (only on long descriptions, it won't look at a names length for example) It will sort an unsorted .wld (obj, etc.) file by VNum. (there are lots of building progs that create them unsorted) Unlike all those ones that just enter the info into a huge text-box, this one will allow editing of already created stuff One of the lab requirements was to do something with the GUI, so it draws a graph of the number of mobs of each level in the MUD (I wanted to draw a map, but I couldn't figure out how. I will still do it, if someone can tell me how to figure out where the rooms should go without having them overlap or anything) If you want to download it directly from here, it is at http://www.connect.ab.ca/~rbmstrk/Shadowsoft CircleMUD World Editor.exe, or you can get it off of my page of CircleMUD stuff for Windows, which i moved to http://www.connect.ab.ca/~rbmstrk/ (the old address is a school address, and I'm off for a semester) If you find any problems, or bugs in it, please e-mail me (NOT THE LIST HERE), or ideas that you would like added. If you find it useful, please e-mail me, as I would like to know how much effort I should put into maintaining/improving it (and whether I did a good job, I haven't gotten my marks back yet.) ------------------------------------------------------ Rob Baumstark: shirak@connect.ab.ca cst0656@nait.ab.ca Forsaken Realms: telnet://drewl.v-wave.com:4000 ------------------------------------------------------ +------------------------------------------------------------+ | Ensure that you have read the CircleMUD Mailing List FAQ: | | http://democracy.queensu.ca/~fletcher/Circle/list-faq.html | +------------------------------------------------------------+
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