On Sat, 30 Aug 1997, Andrew Helm wrote: -+*hugs Daniel* -+Nice to know you're still thinking of me. =) Oooo, I'm getting all tingly...<g> -+In fact, there's one system where a char == short == int == long, and a char -+has 64 bits. :) Yeesh, last I checked I didn't need 64-bit 'char's. Well, I suppose if I wanted a near-complete Japanese character set... :) That machine better have a whole lot of memory; hate to see how much a bunch of MAX_STRING_LENGTH buffers would use up. -+While it's true that Circle probably won't ever be compiled on -+such a system, with new 64 bit computers around the corner -+who know how ANSI C will change? ANSI C doesn't really change all that often. Just types do, and last I remember (and this may be incorrect), it doesn't define the sizes of the variable types; just, as you said, that some are greater than or equal to another. -+(Although there have been -+suggestions for a new long long type, as many of you probably -+know.) Suggestions for a new "long long" type? Last I checked, GCC allowed you to do "long long". Unless I've got my hands on a future version of gcc? And if so, I need to figure out how to get next week's lotto numbers, too...I don't know if it's really a good idea for ANSI C at this point. I mean, what exactly will "long long" do on 64-bit computers? It seems rather pointless (unless the register combining trick then gets you 128-bits). -- Daniel Koepke -:- dkoepke@california.com -:- [Shadowlord/Nether] Think. +------------------------------------------------------------+ | Ensure that you have read the CircleMUD Mailing List FAQ: | | http://democracy.queensu.ca/~fletcher/Circle/list-faq.html | +------------------------------------------------------------+
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