Banzai! Hey! I was looking at switch command... This is a little bit weird... when somebody is switched to a mob, their descriptor is gone... well.. it is not really gone, but transferred to another mob... And there is nor ecord to which mob was transferred... That's wrong! :P I wanna know where did the player switched... :) I need that for my new spell... I'm working on a spell that will allow players to temporarly switch to the mobs and walk around in the other form and do things.... Players will be able to return to their bodies with return command or they could wait for the spell to wear off, I used events for returning them to the original body... Only one thing is now bothering me, I wanted to make players return to their original body if it was attacked by anyone, but I can't do that because I don't know from where to transfer descriptor.... What would be the best solution to this? Addind another struct char_data *my_descriptor_is_here; to the player memory structure or? David! +------------------------------------------------------------+ | Ensure that you have read the CircleMUD Mailing List FAQ: | | http://democracy.queensu.ca/~fletcher/Circle/list-faq.html | +------------------------------------------------------------+
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