At 04:47 PM 8/28/97 -0400, Derek L. Karnes wrote: *SNIP* *SNIP* >> act( "$n hisses in agony and withers away as the sun hits $e!", >should be >act( "$n hisses in agony and withers away as the sun hits $m!", I was just wondering where in the code I can find out what each $m $n $M and all the others are. I was able to figure out a few of them but I would like an easier way to find out than looking at a line of code then running the MUD to see if i can get it to show me that line. I have read the code. most of it several times. I might just be missing something obvious but I would apprectiate someone helping me out with this. I have had a few problems with my e-mail lately (actually the problem was that one message was repeatedly sent to me by the mail server). Oddly enough, it just happened to be that chain letter. One would think that eventually people would get tired stupid stuff like that. I was just wondering... If your shadows die when the sun comes up then wouldn't you have to reset the zone frequently? If you didn't then there would hardly ever be any around. Correct me if I'm wrong but it seems that killing them off that often would limit a players chance of ever seeing one. And if the players don't know its there then why have it? I'm probably a little off on my reasoning...I am afterall the one who's MUD isn't running yet (I decided to give up a free server because of how it would limit my control over the MUD) +------------------------------------------------------------+ | Ensure that you have read the CircleMUD Mailing List FAQ: | | http://democracy.queensu.ca/~fletcher/Circle/list-faq.html | +------------------------------------------------------------+
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