Kenneth G. Cavness wrote: > I've developed a C++ compliant version of CircleMUD 3.0bpl11. > If anyone thinks this would be useful, I'll be happy to upload a copy > of the source to the ftp site. > > All I've done is insure that it can compile. I've added no classes at > all; that would have to be done by the various implementors. > > Changes: > > 1. Renamed variables that conflicted with keywords (new, virtual, class, > and this) > 2. Fixed a couple of places where function pointers were passed without > correct parameter lists > 3. Removed some "const" declarations that were conflicting with "external" > declarations. > > Thanks, > -- > Kenneth G. Cavness > Software Engineer > Proxicom, Inc. > Is it still compiling as a Console App? Or Windows App? +------------------------------------------------------------+ | Ensure that you have read the CircleMUD Mailing List FAQ: | | http://democracy.queensu.ca/~fletcher/Circle/list-faq.html | +------------------------------------------------------------+
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