> benefit. Personally I think this is wrong. In DikuMUD you got the lower > mana-cost as a result of not getting any mana-points each time you > leveled. You do however get the extra mana each level in CircleMUD, and > thus I am set to beleave, that this is a MS like 'feature' :) Not that i'm a big mudder, but all the dikumuds that I played, there was always a way to up your mana. Usually you paid for it to be "trained" up - like 200gp/mana point. Usually from the same person who trained up your stats. I can't remember a MUD that uses mana where the mana was set at "birth". In anycase, its realistic, if you use levels as an indication of spell-casting experience. I'd say its a RP like 'feature' :) PjD +------------------------------------------------------------+ | Ensure that you have read the CircleMUD Mailing List FAQ: | | http://democracy.queensu.ca/~fletcher/Circle/list-faq.html | +------------------------------------------------------------+
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