>> delete > >I don't remember this one conflicting. delete is a very critical C++ keyword, dealing with dynamic memory allocation. It better give you an error if you try to use it as a var name! If not, return your compiler and get your money back!! >>2. There are some cases where the .h files are "redeclared" -- a lot >>of them, as a matter of fact. Around EVERY .h file that CircleMUD 3.0 >>has, place the following construct (replacing FILENAME with the real >>filename >>or whatever you like): > >I don't remember this problem either. (although I didn't add any -W >switches to g++ for more pedantic checking.) It is none-the-less a good practice. You should always do this with header files (perhaps Jeremy could do this with stock Circle? :) > +------------------------------------------------------------+ | Ensure that you have read the CircleMUD Mailing List FAQ: | | http://democracy.queensu.ca/~fletcher/Circle/list-faq.html | +------------------------------------------------------------+
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