>> delete
>
>I don't remember this one conflicting.
delete is a very critical C++ keyword, dealing with
dynamic memory allocation. It better give you an error
if you try to use it as a var name! If not, return your
compiler and get your money back!!
>>2. There are some cases where the .h files are "redeclared" -- a lot
>>of them, as a matter of fact. Around EVERY .h file that CircleMUD 3.0
>>has, place the following construct (replacing FILENAME with the real
>>filename
>>or whatever you like):
>
>I don't remember this problem either. (although I didn't add any -W
>switches to g++ for more pedantic checking.)
It is none-the-less a good practice. You should always
do this with header files (perhaps Jeremy could do this
with stock Circle? :)
>
+------------------------------------------------------------+
| Ensure that you have read the CircleMUD Mailing List FAQ: |
| http://democracy.queensu.ca/~fletcher/Circle/list-faq.html |
+------------------------------------------------------------+
This archive was generated by hypermail 2b30 : 12/08/00 PST