On Mon, 15 Sep 1997, Rich Chiavaroli wrote: -+Well you could und up jsut as out of balance if you implement that system. -+What I've noticed that creates somewhat of an ecomomy (which I think is -+what you're looking for) is the combination of an automated auction -+channel and limiting equipment. This will let the players determine the -+actual worth of the eq depending on the availability of the object -+and difficulty to get coins. Just an alternative. The problem is that there is very little oppurtunity cost towards the usage of money. How do you get equipment? By killing. How do you get money? By killing. How do you get levels? By killing. So where in there does someone have to give up one thing for another? For an economy to actually function, and for anything to have value, there has to be the 'oppurtunity cost'. This doesn't mean value of an object in monetary terms; it means the oppurtunity you lose if you decide to purchase an object. For instance, if you want to horde gold, then you shouldn't be able to gain levels and equipment at the same time. With how the system is currently set up, you don't lose anything for your choices. You just gain them all at once. Not to mention that there is *nothing* stopping someone from going out and getting that o'mighty Thunderbolt for themselves, without having to bother with money. If you make killing give less money and equipment, and provide seperate means for obtaining these things, then you come to a system where a player can't go stampeding through the game killing everything and getting the maximum benefit. ObCowboyGame: Talk about a cheap victory. If ever a team did not deserve a victory, it was the Cowboys today. The absurd pass inteference call when not only was the ball tipped, but there was no pass inteference in the first place, on 4th down and 5 is the *only* reason why the Cowboys won that game. The commentators notes on how Detmer crossed the line of scrimmage before the pass were not only moot, but wrong. The ball had been released before he crossed the line. That game was plagued by bad calls, most--if not all--in the favor of the Cowboys. It makes you wonder how the Cowboys can take any pride in a victory won by incompitent referees, not by their football team. Instant replay needs to be brought back, and paid attention to. It's ridiculous to say that the referees are correct 98/100 times, as was said during a Sunday football game. You get more likely a 50/50 chance of the 'ref getting it right, and it seems when the Cowboys are concerned you get 60/40, in favor of the Cowboys...<grumble> Sorry, I know, it was off-topic, but had to say that..:)~ -- Daniel Koepke -:- dkoepke@california.com -:- [Shadowlord/Nether] Think. +------------------------------------------------------------+ | Ensure that you have read the CircleMUD Mailing List FAQ: | | http://democracy.queensu.ca/~fletcher/Circle/list-faq.html | +------------------------------------------------------------+
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