On Tue, 16 Sep 1997, George wrote: -+On Tue, 16 Sep 1997, Sorren@usa.net wrote: -+ -+>A bool is defined as a byte, its a small change, that will not cause the -+>memory leak. While I agree I usually use bool for true or false 1 or 0. -+>I overlooked it, and its trivial to change. But, how could that cause a -+>memory leak, which is my concern, or how could it cause my mud to crash -+>periodically ? -+ -+I wasn't trying to point out any memory related things, just that you -+should not try to put '2' in a 'bool' variable. Especially in C++, where 'bool' really is a type. :) -+Periodic crashes occur for many reasons, sometimes very unrelated. :) The best thing to do is to use your debugger whenever the mud crashes. Sure, it'll take some time, but there's no magical one-way-to-fix-all cure for problems that can be as wide ranging and boggling as they are in coding...:) -- Daniel Koepke -:- dkoepke@california.com -:- [Shadowlord/Nether] Think. +------------------------------------------------------------+ | Ensure that you have read the CircleMUD Mailing List FAQ: | | http://democracy.queensu.ca/~fletcher/Circle/list-faq.html | +------------------------------------------------------------+
This archive was generated by hypermail 2b30 : 12/08/00 PST