On Tue, 16 Sep 1997, Chris Jacobson wrote: >On 9/17/97 2:26 AM, George (greerga@DRAGON.HAM.MUOHIO.EDU) stated: > >Thats what I figured... but I'm totally unable to figure out what might >be doing this to the memory... What I did in my 6 hour debugging of the castle.c problem wasn't very techincal. I just put a free(mob_proto); in the code and kept moving it up function by function til it didn't crash. Then I started moving it back down til it did again. A good approach is to find something to free() that crashes the MUD and then move that around til things go wrong. :) -- George Greer - Me@Null.net | Genius may have its limitations, but stupidity http://www.van.ml.org/~greerga | is not thus handicapped. -- Elbert Hubbard +------------------------------------------------------------+ | Ensure that you have read the CircleMUD Mailing List FAQ: | | http://democracy.queensu.ca/~fletcher/Circle/list-faq.html | +------------------------------------------------------------+
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