// structs.h // struct char_file_u { [snip data types...] byte level; ^^^^^^ [snip data types] }; // also in structs.h // #ifndef CIRCLE_WINDOWS typedef char byte; #endif // range of data type char // Type Other Names Range -------- ---------------------- ------------------- char signed char --128 to 127 or __int8 char, signed char –128 to 127 unsigned char n/a 0 to 255 Franco Gasperino Cutting Edge Communications http://www.cet.com/ 509-444-INET awe@cet.com ---------- > From: Gladius <gladius@AVERNUS.CROSSLINK.NET> > To: CIRCLE@post.queensu.ca > Subject: [CODE] Adding levels above 170s > Date: Wednesday, September 24, 1997 11:42 AM > > I am running a circle mud 3.0bpl11. I currently have 111 levels, and as soon > as I install an alternate exp system, I plan to increase the number of levels > to 343. However when I tried this before I got numerous errors, and was > told since that circle can not support levels above 170s without severe > modification. Since then I have started to code on another circle mud > with 311 levels, however they don't remember how they did it, but they > said it took a while. I would very much appreciate any clues or help as > to what needs to be done to allow more levels to this range. > Thanks > > > +------------------------------------------------------------+ > | Ensure that you have read the CircleMUD Mailing List FAQ: | > | http://democracy.queensu.ca/~fletcher/Circle/list-faq.html | > +------------------------------------------------------------+ +------------------------------------------------------------+ | Ensure that you have read the CircleMUD Mailing List FAQ: | | http://democracy.queensu.ca/~fletcher/Circle/list-faq.html | +------------------------------------------------------------+
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