---------- > From: David Klasinc <bigwhale@CAPYBARA.SK-PTTSC.LJ.EDUS.SI> > To: CIRCLE@post.queensu.ca > Subject: [ Ideas ] Maximum weight,maximum objects player can carry > Date: Wednesday, September 24, 1997 10:04 PM > > Banzai! > > I was thinking like this: > > Did anyone tried to hold 60 items in their hands and fight at the same > time?!!? I find it a little bit stupid.. :)) > > So I want to do something like this: > > Make more wearable containers, like backpacks, make existing containers > more tricky to use (bag or sack has to be held) and then make few pets > that would be able to carry stuff for players, then put stables somewhere > in the city where those animals could 'rent'. > > I think this would make travelling around the world much more realistic > :) > > Comments? :) Actually, i like the idea there a player does not have any inventory per se. You would have all your wear positions, bags, sacks, backpacks, ect, and what you can hold in 2 hands. No inventory. Make sure that weight/encumbrance is in effect, so 8 suits of armor cannot be carried in a backpack. Franco Gasperino Cutting Edge Communications http://www.cet.com/ 509-444-INET awe@cet.com > > David! > > > +------------------------------------------------------------+ > | Ensure that you have read the CircleMUD Mailing List FAQ: | > | http://democracy.queensu.ca/~fletcher/Circle/list-faq.html | > +------------------------------------------------------------+ +------------------------------------------------------------+ | Ensure that you have read the CircleMUD Mailing List FAQ: | | http://democracy.queensu.ca/~fletcher/Circle/list-faq.html | +------------------------------------------------------------+
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