On Thu, 25 Sep 1997, Iain E. Davis wrote: -+>ObCircle: -+> -+> I was ondering to implement somekind of vehicles in the mud, but frankly -+>besides balista, catapult and some weird medeival flying machines I don't -+>knwo if there's something more... Anyone has vehicles in non-futuristic -+>mud? :) -+ -+Wagons? Carriages? Carts? etc. etc. Might be interesting to have a -+'Carriage Service' (e.g. medieval Taxi). Might be helpful for those loooooong -+walks between cities. :) Which reminds me, muds suck for exploration. The scale is off horribly (last I checked, it took just about any steps to get from one of the city gates in Midgaard to South Midgaard as it did to get to the great Eastern Desert), and cities and entirely different ecosystems are stuck together. Midgaard has a lush forest, dry fields, mountains, a cave (for the Newbie Area) in the middle of nowhere, a desert, etc., etc. all around it in roughly the same distance. Talk about weather microsystems...:) -- Daniel Koepke -:- dkoepke@california.com -:- [Shadowlord/Nether] Think. +------------------------------------------------------------+ | Ensure that you have read the CircleMUD Mailing List FAQ: | | http://democracy.queensu.ca/~fletcher/Circle/list-faq.html | +------------------------------------------------------------+
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