> > Agreed that bitfields are a part of the ANSI C standard, but > that doesn't mean they're completely portable. Many compilers, > primarily DOS/Windows based ones, choose different implementations > of standard things, and the like. If it chooses to implement bitfields differently than the Standard specifies return the compiler and demand your money back. > And you misunderstood what I said when I said a bitfield is not > limited by the size of a variable. I meant the *number* of > bits you have in the structure is not limited by the size of a > variable. In other words, you can have: Well, in that case it's unfair to compare multiple bitfields to a single bitvector. In other words, your assertion that bitfields aren't limited size while bitvectors are is false. > -+ > -+> Bitfield: > -+> > -+> int bit0 : 1; > -+ > -+This should really be unsigned int or signed int to be > -+portable. > > Oh, sorry, I should have made my quick little examples completely > portable across multiple operating systems. <roll eyes> Don't > get into this semantic bullshit, again, Andrew--it's annoying and > unnecessary. Yes, they should be "unsigned" (if they're not then > setting them to 1 will actually set them to -1), but it's hardly > necessary for a simple example to conform. But, to make you > happy, Andrew, the example I've included in this message uses > "unsigned int". Umm... actually, I mentioned it because it's not obvious. I myself wouldn't have known it if I hadn't just looked up bitfields and refreshed my memory. +------------------------------------------------------------+ | Ensure that you have read the CircleMUD Mailing List FAQ: | | http://democracy.queensu.ca/~fletcher/Circle/list-faq.html | +------------------------------------------------------------+
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